ENGAGE / GAME DEVELOPMENT
Build something people want to play.
Original interactive experiences, browser games and connected game services, from early mechanics to a polished interface and tested game state.
A FAMILIAR CHALLENGE?
Start with what
needs to work better.
01
An interactive concept needs a working prototype.
02
A brand wants a distinctive playable experience.
03
A game needs reliable state and connected services.
CAPABILITIES
Build around your needs.
01
Concept & mechanics
02
Playable prototypes
03
Game interfaces
04
Browser experiences
05
Connected services
06
Keyboard & touch controls
THE CONNECTED JOURNEY
How it comes together.
01
Define the audience and mechanics
02
Prototype the core interaction
03
Build the experience and game state
04
Test controls, performance and deployment
What we establish in discovery
General game development and regulated real-money platforms are different scopes. Original no-stakes experiences can demonstrate interaction without monetary participation.
A LITTLE MORE CLARITY
Good questions.
Can you build a promotional game?
We can assess a branded interactive experience against your audience, mechanics, content, device range and deployment goals.
Is a game sample available here?
A playable sample belongs to the later website expansion. The current lab demonstrates connected workflow, fleet and payment interactions.
YOUR NEXT CHAPTER